Our Modelling artists are incredible world builders. They build the environments, props and characters that allow worlds to come to life, adding the charming details that make our stories believable.
Your day-to-day will focus on creating detailed & stylised environment and prop assets within our Short Form team, based on informative concept designs, whilst meeting production deadlines.
We are very happy to discuss flexible, hybrid and remote working options for all our vacancies
Please note that this vacancy can close early if we receive a high number of applications.
This role is due to start January 2026.
Day to Day:
- Modelling and UV mapping stylised environment and prop assets.
- Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design.
- Providing UV Mapping and baking out displacement maps for our Surfacing Department.
- Producing render tests for the approval process.
- Working within a team of modelling artists and regularly communicating between your Team Lead, Directors and Art Director.
- Managing your assets and time efficiently to meet deadlines.
- Responding positively, acting on notes and feedback from our Rigging Department, CG Supervisor, Art Director and Directors.
- Reporting to your Team Lead and Production Manager if there are any issues to flag that affect the schedule