The Blender Generalist TD’s day-to-day work will focus on supporting the workflow on a variety of projects using Blender and the standard rez and pyblish frameworks. You will support across the pipeline with daily problem solving and hands-on work to meet the aspirations of this exciting new project.
We are very happy to discuss flexible, hybrid and remote working options for all our vacancies.
Please note that this vacancy can close early if we receive a high number of applications.
Day to day:
- Problem solving on a daily basis to address challenges mid-production
- Supporting all disciplines in Blender with emphasis on developing and maintaining tools and technical workflows
- Communicating and working collaboratively with the Producer, CG Supervisor and 3D team
- Act as key technical resource across the production, providing hands-on support and troubleshooting for a wide range of asset and shot related challenges
- Keeping up to date with the latest CG animation tools