Anonymous
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About
My experience as a CG/VFX Supervisor and CG Generalist spans over 19 years in the Television, Film, and Commercial industry. I have worked on many high profile projects delivering top quality work under tight deadlines. I am highly skilled at performing a variety of tasks in the production/post-production pipeline, along with extensive experience leading groups of artists. I am truly a 2D/3D Generalist, able to work/communicate concisely with the team to produce high quality results. I have a lifelong passion for art, technology, and science. Creative problem solving and developing efficient solutions is what I love to do. I have advanced experience in Houdini, Unreal Engine, Unity, 3ds Max, Maya, V-Ray, After Effects, Illustrator and Photoshop, with a strong understanding of FX and design techniques. I've worked closely with clients and directors to bring an idea from concept to completion in a variety of methods and styles.
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