Anonymous
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About
I am a versatile animator, with a scientific background and knowledge of human and animal anatomy. My animation ranges from gameplay to cinematics as well as motion capture clean up and key framing for feature film.
I have several years working as a customer projects manager in the telecommunications industry. I also worked backstage in live theatre where I learn the art of staging and lighting. I have a degree in zoology/biological sciences.
I have worked from home successfully for the last 5+ years on high level projects to the satisfaction of my employers, respecting client confidentiality at all times.
I have worked across all stages of the development cycle; storyboarding, layout, previsualisation, shot assembly, cleanup, and key frame animation.
My generalist skills cover lighting, camera animation, rigging, simple scripting, and compositing shots using AfterEffects.
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