Who We Are:
Gram Games is the studio behind popular titles like 1010!, Six!, Merge Dragons!, and Merge Magic!, with more exciting projects in the pipeline. We are proudly part of the Zynga & Take-Two Interactive family. We do things differently here: we work in small self-managing teams, giving you an incredible amount of ownership, autonomy, and impact.
At Gram, everyone is expected to have a razor-sharp focus on creating a tangible impact on their team, their work environment, and on the overall company strategy. If you are motivated by autonomy, constant improvement, collaboration, and a sense of belonging, this is the place for you.
At Gram we embrace a hybrid work environment. Within this role, you would work 2 days per week in our London office and the remaining days at home.
Position Overview:
As a Senior Game Designer, you will be responsible for new features, up to and including bold beat scope and impact. You will take on more complex design challenges and lead the development of key game mechanics, levels, and features. As an adept in systems, mechanics, and player experience; you will be accountable for maintaining coherence and balance across entire game. Support the leaders by providing experiential insights from the player perspective.
What You'll Do:
- Ideate and design new levels, gameplay, systems or features with minimal supervision
- Collaborate with developers, artists, product managers & other stakeholders to integrate design elements into the game
- Ensure technical feasibility, clear visual direction and high ROI from design solutions
- Conduct research and apply competition insights to support design concepts and ideas
- Create design solutions to drive business impact while leveraging player experience and game KPI’s
- Analyze and deconstruct competitor games to stay up to date on the market & share actionable insights & learnings
- Present compelling design pitches & project visions to stakeholders
- Create & maintain comprehensive game design documentation for the team
- Tune and balance complex gameplay mechanics to ensure an engaging player experience
- Playtest designs, conduct player research and iterate on designs based on feedback
- Prototype, propose new designs, and develop solutions to improve existing systems and address complex design problems, ensuring all efforts are explicitly aligned with the high-level strategic goals of the game
- Ensure a high level of quality to achieve the best player experience
What You Bring:
- Previous experience as a Game Designer
- Established verbal, written, and interpersonal communication skills
- Ability to understand and translate players’ requirements into product
- Clear cross‐functional communication at the team level, capable of explaining and evangelizing a design in conversation with peers
What We Offer You:
- Highly competitive salary
- Private medical care
- Company bonus scheme
- Relocation assistance for those moving to the UK
- Awesome onsite chef serving breakfast, lunch, and lots of treats (naughty and nice)
- Life insurance and a favorable pension scheme
- Healthcare cash plan including dental and optical coverage
- Amazing tech to work with and consoles to play and relax with everywhere you look!
#LI-Hybrid