Our modelling artists are incredible character builders. They build characters with charming details that help tell stories. They are always keen and constantly striving to improve their skills and assets.
They focus on creating detailed, stylised characters based on informative concept designs, whilst meeting production deadlines and that all-important brief from our Directors, Art Directors and Clients.
This opportunity requires talent to be based regionally - in the UK, outside of the M25 as per client requirements. The successful candidate will need to be based in the UK and will require the right to work in the UK
Please note that this vacancy can close early if we receive a high number of applications.
This role is due to start (approx) end of June 2026.
Day to day:
- Modelling, UV mapping, texturing and shading stylised character assets.
- Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design with the guidance of a Senior or Lead Artist.
- Working as part of a team of modelling artists, and regularly communicating with our Rigging Department, CG Supervisor, Art Director and Directors.
- Producing render tests for the approval process.
- Managing your time efficiently to meet deadlines.
- Responding positively to, and acting on notes and feedback from our Rigging Department, the CG Supervisor, Art Director and Director
- Communicating with and responding to other departments to manage any fixes and notes, especially our Rigging and Surfacing Departments.
- Reporting to the Team Lead and Production Manager if there are any issues that need to be flagged that could affect the schedule.