Position Overview:
Zynga is looking for a TECHNICAL ARTIST to join the team that brings to life one of many beloved games. We make the world’s most beautiful slots and do so in a fast-moving, supportive, and energetic environment. Our team consists of industry veterans from the casino and video game industry, giving us great depth and adaptability.
The Technical Artist will be working with a team of Designers, UX, Concept Artists, Animators, Producers and Software Engineers to develop beautiful and optimal game content. The Technical Artist acts as liaison between engineering and all disciplines, responsible for the planning, implementation, documentation and optimization of art setups to support our game’s animation and design needs. A key member who’s primary role is to support the team and the product and is expected to be proactive in their communication on a daily basis.
Our ideal candidate is a great communicator, team player, and proactive problem solver. You draw from a range of skills to creatively determine solutions. You are a contributor of ideas, overseer of pipelines, and collaborator across discipline lines providing expertise and seeking out potential issues before they become problems.
What You'll Do:
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The Technical Artist’s primary duties will be integrating art assets(prefabs 2d and 3d), animations ,VFX in the game, using the Unity game engine.
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Will be taking up the responsibility of rigging and skinning of 3D and 2d(sprite) assets.
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Should be highly efficient in handling the unity prefabs, art assets, animations, animation controllers, VFX (2D&3D).
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Should be proficient in creating and managing game environment, lighting , optimizations.
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Should be great at creating tools in the pipeline.
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The Technical artist will be working with the Art team(Concept,3D artists, animators) closely and then Developers ,UI/UX team, game designers to integrate all the game assets and bring them to action.
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Ability to receive and digest feedback in constructive manner and demonstrates work estimation and tracking of the time.
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Effective team collaborator, and who has good experience in game development.
What You Bring:
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3-5 years of industry experience and knowledge on Unity engine game development .
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A passion for games and social networking.
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Experience with Git and version control software such as Perforce.
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Unity animations ,and NGUI samples are encouraged
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Proficient in software like Maya, Unity, Photoshop, Texture packer, visual studio.
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Great working knowledge in VFX and optimizing the textures.
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Proficient at scripting languages for relevant applications
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Ability to understand and master version control software like perforce and git,
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Solid knowledge on Scripting ,Rigging, VFX is required .
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Ability to follow up/communicate with different departments like Design, UI/UX, Dev, QA team to assist and run the project smoothly.
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Clear understanding of cameras, lighting and shaders in Unity.
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Please include your portfolio in the application. Applications without portfolio, will be disqualified.
What We Offer You :
Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit the Zynga Benefits